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Devlog
Game Update -Dev Log #3
December 22, 2024
by
GarethFoisy
Hey! It's been a little bit but we have been working hard to bring many new changes. The changes we added include... Items now are pulled towards you if you get close enough, and we added some new ite...
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Inventory & Sounds - Devlog #2
December 09, 2024
by
Jen Chen
Since the last post, I've added audio to the game as well as an inventory and shop system. Audio and Inventory The audio includes an audio manager to hold and play the audio files. Sound effects for t...
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The Dungeon - Dev Log #2
December 08, 2024
by
GarethFoisy
Watch out you are no longer alone in the dungeon! This new update brings the player and some enemies into the dungeon where you can begin to see the gameplay come together. Look forward to more soon!...
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Player Controller - DevLog #1
November 26, 2024
by
MohitTeisus
Creating the Player's basic controller, and state machine was the first task I tackled. It is important to establish how the player will explore and interact with the world as early as possible. The p...
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Enemies - Devlog #1
November 26, 2024
by
Jen Chen
Using Mohit's enemy templates (for the state machines), I've added several enemy types that should interact with the different player mechanics. Names are placeholders for now, as are sprites (well, t...
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The Dungeon - Dev Log #1
November 26, 2024
by
GarethFoisy
Finished randomizing the dungeon floor! Right now we just have stand-ins for the rooms but will added in future updates. Next on the list is to have the camera fix onto the rooms and follow the player...
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